include("shared.lua")

function ENT:Draw()
	local width, height = surface.GetTextSize(team.GetScore(1).."")
	cam.Start3D2D(self:GetPos() + Vector(0, 0, height), self:GetAngles() + Angle( 0,180,90 ), 3)
		draw.DrawText(team.GetScore(1), "DefaultBold", 0, 0, team.GetColor(1), TEXT_ALIGN_CENTER )			
	cam.End3D2D()
end
























